Designing real-time livestream engagement systems across interactive games, rewards, and connected product infrastructure.
0M+ players
0M+ interactions
Campaigns with Ubisoft / Twitch / Logitech
Azarus turned passive livestream viewers into active participants through interactive overlays, rewards, and real-time engagement systems.
Designing engagement systems for live audiences introduces unique constraints:
Turning passive livestream viewing into active participation through real-time games and interactions.
Viewers interacted directly inside livestreams through Twitch overlays and browser extensions, participating in trivia and mini-games without leaving the stream.
The experience was designed for instant interaction, fast feedback, and low-friction participation during live content.
Participation earned Azarus Coins, which users could later spend in the Azarus Store on digital rewards, gift cards, and gaming items.
This created a continuous engagement loop extending beyond individual streams.
The platform required designing across multiple connected surfaces:
All systems had to operate reliably during large-scale live events and participation spikes.
0M+ users interacted with Azarus experiences across livestream campaigns, generating 0M+ interactions through real-time participation systems designed for scale and retention.